![]() If the dweller is 1 of 6 in a non defence vault room, it won't matter as much. The max HP dweller wont need to chug stims. At 50, those fights can be tough when it's versus multiple deathclaws at once, including a boss. Wasteland explorers will benefit the most from max HP as they fight solo in random encounters. In normal, the need for having 17 E from level 1-50 is far less than being needed in survival. Once the quantum is delivered, the driver returns to the truck and drives away.Originally posted by s0laris:should i just train new folks and throw away the legendaries? Depends. A truck drives up to the vault door before the driver connects a hose from the truck to the vault. If you get the pack of 1000, a special animation will play.To complete a theme, each recipe fragment costs 3 bottles.For example, rushing a 2h 5m timer, a 3h and a 4h timer will cost 2 bottles anyway. After this the cost will raise by one bottle until the next multiple of two is reached. The maximum time a single bottle can reduce an action by is 2 hours.Vault-Tec Starter Pack (x10 Quantums) - $4.99 USD.10 are obtained when opening a starter pack.Can be bought from the store for real world currency.Received from Bottle & Cappy, recorded amounts 1,2,3 and 5.Can be found while exploring the wasteland.
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